Texas Hold'em

Overview

Texas Hold'em is the most popular variety of poker games. You can find it in countries all around the world in casinos to card rooms, online and in home games. Like most variants of poker, the objective of Texas Hold'em is to win pots, where a pot the sum of money bet by oneself and other players in a hand. A pot is won by player who is able to form the best five-card poker hand, using any combination of Two Hole cards and Five Community Cards.

Basic Rules

Texas Hold'em can be played with as little as two players, up to a max of ten players. It is played with 52 card deck without joker. Each player receives two cards, face down. These cards are known as hole cards. Then, dealer hands out five community cards face up. Players can use any five cards to form the combination. The best five-card combination is won the pot.

Game Types

Limit poker

In Limit poker a maximum of 4 bets is allowed during any betting round. This includes a bet, raise, re-raise, and final raise, but in No Limit poker and Pot Limit poker there is no limit to the number of raises that a player can make. In Limit poker Bet as well as Raise is agreed in advance. For example, in a Chips 1/2 Limit game, both Bet and Bet Raise must be equal to Chips 1. Not more or less. In last two rounds Bet and Raise must be equal to Chips 2.

Pot Limit

In a play with Pot Limit the maximum value of Bet or Raise shouldn't exceed the current total amount in the pot. For example: if the total amount in the pot in the middle of the table is Chips 10 the first player to act in the betting round bets Chips 10, the second player could bet a total of Chips 30 - Chips 10 for his portion of the call and raise by Chips 20, the total amount of money in the pot when the action got to him, including his call. There is no cap to the number of raises in Pot-Limit poker games.

No Limit

In No Limit game there is any bet limit. Every player makes any bet in any betting round. Minimum bet is equal to Big Blind.

Game Stages

The game is divided into four rounds of betting. Initial pot is forming by Blind Bet. The first player who takes place at the table becomes a dealer. The game starts from the position next to the dealer button, a round disk marks would be the dealer. If players take place at the table simultaneously, on tournaments for example, each player receives straight one card face up. In this case the deal begins from the player to the left of the virtual dealer, and that player who receives the card of maximum value first, becomes a dealer. A dealer button moves clockwise from player to player with each round.

Blinds

Before a game starts, the two players to the left of the dealer make Blind Bets, so-called because they are made before the players have seen any cards. This is called "posting the blinds". The Blinds ensure that there is some money in the pot to play for at the very start of the game. The player to the left of the dealer posts the Small Blind. The second player to the left of the dealer posts the Big Blind which is equal to the double Small Blind. If player does not have enough chips to make Blind Bet, he stakes everything he has at once. Please see All-In. If there are only two players in the game, Small Blind and Big Blind are posting also. In that case dealer posts Big Blind. After that the first round begins.

Pre-Flop

Every player receives two cards back up. Each player can see his cards only. The player to the left of the player who posted Big Blind begins a round of betting. This player can:

  • Call - match the amount bet in the big blind,
  • Raise - increase the amount bet, or
  • Fold - surrender his cards and stake in the game.

The same action can make each player when it is their turn to bet. When the betting returns to the player who made Big Blind, that player can not to increase the bet - Check - if it is equal to Big Blind (in case if no one player doesn't Raise). However, if an opponent has raised, Big Blind has three options: he must call, raise or fold. When all bets get equal, the initial pot is formed and the game turns to the next round (Flop).

Flop

In this round dealer is facing up three of Community Cards, which players can use to make their five-card hand. These cards are called "Flop". Player who makes Small Blind begins the betting round. If he flop the cards, the betting round begins from the first player to the left of him who does not flop the cards. When all bets get equal, the game goes to the next round (Turn).

Turn

A fourth Community Card is dealt face up on the table. The third round of betting begins. The action starts with the first player still remaining in the hand who is closest to the left of the button.

River

The fifth and final Community Card is dealt, and the final betting round is beginning. The action again starts with the first player still remaining in the hand who is closest to the left of the button.

Showdown

When all bets get equal, it is time to show the cards. The last player to bet or raise during the final betting round shows his cards first. If during the last betting round all the remaining players are checking (nobody betting), the first player to the left from dealer who did not discard is to show his cards first. The other players reveal their cards moving clockwise around the table. If player's current hand is weaker than winning hand shown, he has the option to show or muck his cards. The best five-card hand takes the pot. If two players share an identical hand, the pot is split. Each player may claim the pot in forming of which he took part. Please see All-In.

Game-specific

Missed Blinds Policy

To prevent players from entering games in a late position to avoid placing blinds, you will have to post an initial fee, equal to Big Blind, or you can sit out and wait until Big Blind reaches your position. Player can choose to:

  • post Big Blind, or
  • wait for Big Blind.

If the player chooses to wait for Big Blind he will be sitting out and won't be able to join the action until Big Blind comes around to his position. If the player were at the table and then sat out for a while and missed his Big Blind, he will also have to miss Small Blind and the dealer's button. If you missed the small and big blind, you will be required to post an amount equal to the big blind plus a 'dead' bet equal to the small blind.

All-In

If the player finishes his chips he may not to fold the cards. The player can go All-In and bet all his chips. In this case the pot is divided into the Main pot and the Side pot. All the next bets are included to the Side pot. If the player which goes All-In did not win, the winner receives all chips (both the Main and Side pots). If the player who goes All-In wins, he receives the Main pot, but the Side pot is passed to the player having the second highest ranking Poker hand. If several players go All-In, the several Side pots can be created. If the player who accepted all All-In bets does not go All-In by himself, but appears to have the highest ranking hand when cards were revealed, he takes the Main pot as well as the all Side pots. If the highest ranking hand has the player who went All-In, he takes the pot or all pots which were created until he went All-In. Every All-In player having highest ranking hand can take only the pot (or pots) in forming of which he took part.

Table Stakes

The buy-in is the amount of money required by player to sit down in a particular poker game. All real money games at SesBet Poker have a minimum buy-in required before a player may join a table.

Minimum and maximum buy-ins

Limit poker

The minimum buy-in requirement for Limit Poker is 10 times equal Big Blind. There is no maximum buy-in.

Example: In a Chips 1/2 limit game, the big blind value is Chips 1, so the minimum buy-in is equivalent to 1x10, or Chips 10.

Pot and No-Limit poker

Pot-Limit and No-Limit games have a minimum and maximum buy-in.

The minimum is usually 20 times the small blind and the maximum is usually 100 times the big blind.

In a Chips 1/2 No Limit or Pot Limit game, the small blind is Chips 1 and the big blind is Chips 2, the minimum buy-in would be Chips 20 and the maximum buy-in would be Chips 200.

Table Stakes

All games and tournaments comply with the following table stakes protocols:

No chips can be added to a player's stack during a hand.

Players can add to their stack between hands only. While some tournaments offer re-buys and add-ons, these can only be made after a hand is over and before the next hand starts. However, players can add chips or re-buy and add-on during the hand if they are not involved in that hand.

Players can not take out chips from the table.

Player cannot take out any chips from the table during play until he leaves the game. This rule applies regardless of how many chips player has brought to the table. The table stakes protocols are designed to protect the game.

Otherwise, if player is allowed to put a few chips into his pocket every time he or she is ahead, then the number of chips available for play will be reduced and the action at the table will suffer.

Disconnection Policy

Disconnect protection is a tool that protects our players if their Internet connection is lost while they are involved in game.

  1. If player become disconnected from our server in the middle of a Poker hand, we protect its bet considering him goes All-In for the amount of money he currently have in the pot. This protects player's money in the hand as well as allows other players to continue betting.
  2. Disconnect protection is not to used for any other purpose besides a genuine disconnection. Misuse of this policy may result in loss of the disconnect protection privilege, won chips, tournament disqualification, or expulsion from the site.
  3. Our software is designed to detect if a player has a genuine disconnection before implementing the disconnect protection to him. Players who try to take an advantage of disconnect protection by deliberately getting 'timed out' will be considered to have folded.
  4. All players must accept the risk of disconnection. Disconnections can and do occur. Just log back on and continue play as quickly as possible. SesBet Poker is not responsible for any disconnection occurred with player.
  5. If player is disconnected during a hand and has disconnect protection available, he will be able to play for the part of the pot he has brought chips in. The player can win whatever was in the pot at the time of the disconnection.
  6. SesBet Poker reserves the right to change policy and make final decisions on all matters herein at its own discretion. SesBet Poker will inform about policy changes and relevant decisions on its site.

Real money game disconnect protection

Disconnect protection resets are allowed three times in a seven-day period of live game play. Before SesBet Poker successfully processes player's reset request, we will check whether the player has used up his quota of resets. We will not reset the protection if player has used his quota. Each player is limited to the use of eight disconnect protections (three resets) within a seven-day period of live game play. A player may request for a disconnect protection by applying to SesBet Poker's Support.

Sit and Go Multi-table tournament game disconnect protection

Disconnect protection is not available in any Sit Go, Single-Table tournament, Multi-Table tournaments. Your hand will automatically be folded if you lose your connection.

Game cancellation policy

Real money games

Players will be refunded the exact amount of money they had at the time of cancellation.

Table games

Players will be refunded the exact amount of chips they had at the time of cancellation.

Sit and Go Single-Table Tournaments

If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will have their buy-in and entry fee refunded. The buy-in chips from the players already eliminated will be evenly divided between the remaining players, regardless of the chip standing at the time of cancellation.

Sit and Go Multi-Table Multi-Table tournaments

If tournament is cancelled because of technical reasons, any players who were eliminated before cancellation will lose their buy-in and entry fee. Remaining players will be refunded:

  1. The prize amount that would be awarded to the next eliminated player from the tournament will be awarded to all remaining players at the time of cancellation.
  2. Of the prize pool left after distribution according to point 1, 50% will be distributed equally between all remaining players and 50% will be distributed on a percentage basis according to chip count at the time of cancellation.
  3. Also the player's entry fee.

Rake Structure

Rake is a fee collected from hands according to the rake chart.

What is considered as Rake hand?

A hand in which rake was taking out from the pot is considered as a rake hand. A player is considered to play a rake hand if a hand has generated at least  0.01 in rake for that player when cards were dealt.

When Rake is calculating?

If the pot size is more than or equal to preset one for such type of game and number of players.

Example. Several players made Blind. One made Raise. If remaining players fold the cards, the player who made bet gets the whole amount without deducting the rake, even the amount is more than or equal to the amount from which rake is taken.

How to calculate Rake?

Table 1. Rake calculation for No-Limit & Pot-Limit

Limit Number of players Pot size Maximum Rake
Up to 0.5/1 Any .05 for 1 3
Up to 5/10 Any .05 for 1 4
5/10 & above Any .05 for 1 5

Table 2. Rake calculation for Limit games

Limit Number of players Pot size Maximum Rake
Up to 1/2 Any .05 for 1 1
2/4 & 5/10 Any .50 for 10 2
10/20 & above Any .50 for 20 5

Rank of Hands

In Texas Hold'em poker, players compare five card hands against each other to determine who wins. A player with a Royal Flush has a better hand than a player with a Full House, for example. Below is a list of standard combinations ranked from best to worst.

Royal Flush Five card sequence, from 10 to the Ace in the same suit. A royal flush is a combination of a flush and a straight ending in the Ace high card. So all the cards are of the same suit, consecutive and have the Ace high card.
Straight Flush Any five card sequence in the same suit. A straight flush is a combination of a flush and a straight. So all the cards are of the same suit, and all are consecutive. Ranking between straights is determined by the value of the high end of the straight. A royal flush is a straight flush that has a high card value of an Ace.
Four of a Kind All four cards of the same index. Four cards of the same value such as four jacks or four 7's represent the second strongest poker hand. This hand beats everything except a Straight Flush.
Full House Three of a kind combined with a pair. A full house is a combination of three of a kind and a pair. Meaning all five of your cards are a part of a set of either two or three of the same card value (eg. three 7's and two Kings). Ties on a full house are broken by the three of a kind, as you cannot have two equal sets of three of a kind in any single deck.
Flush Any five cards of the same suit, but not in sequence. A flush is a hand where all of the cards are the same suit, if each card you have is all one suit, such as 3 of Clubs, 5 of Clubs, 6 of Clubs, 8 of Clubs and King of Clubs, then you have a Flush. Don't be tricked into thinking that all five cards are the same color. The high card determines the winner if two people have a flush.
Straight Five cards in sequence, but not in the same suit. A straight is a hand where all of the cards are consecutive. There is no continuative quality to this poker hand a straight cannot wrap around meaning it is not a straight if you have a Queen, King, Ace, Two or Three. Standard poker rules state that in the case of more than one straight, the higher straight wins, In case of straights that tie, the pot is split.
Three of a Kind Three cards of the same value. Any three cards with the same value (eg. a 6 of Clubs, a 6 of Spades or a 6 of Diamonds) is considered to be three of a kind. The highest set of three cards wins.
Two-pair Two separate pairs.Two sets of two cards of equal value constitute a hand that has two pairs. As usual the pair with the higher value is used to determine the winner of a tie.
Pair One pair of two equal value cards constitutes a pair.
High-card When the hand you are left with has no pairs, is not a straight or a flush then it's relative value is determined by the highest value card. When two players have no pairs, straight, or flush the winner of the tie is determined by the highest value card in the hand. If the highest cards are a tie then the tie is broken by the second highest card. Suits are not used to break ties.